I’m drooling over this. I hope the community picks this up, this could be extended to better support Android apps on Linux phones for example.
I wonder how it deals with gapps and how it compares to waydroid
Lepton is not designed for general Android use, instead opting to keep the bare minimum functionality required to launch into games.
So it’s nothing more then a layer for games to get shipped via steam sans Gapps integration.
I think right now the main focus is actually running Oculus/Meta Quest native games on the Steam Frame - the Quest headsets run Android and the games are actually APKs. No GAPPs involved
I’m sure I everything will be working about as soon as the community gets ahold of it though
the Quest headsets run Android and the games are actually APKs
Yes but how will you get those APKs installed on the device and make them run properly?
I think devs will have to ship a build that does not have the extra DRM and whatnot that is required to run on Oculus devices. The beauty of Lepton is just that developers won’t have to rewrite their game for a new architecture or anything. All they have to do (hypothetically) is export a new build of their project without the “include Oculus DRM” button checked. From what I understand, it’s not the exact same situation as Proton, just similar in many regards.
I wonder if lepton will solve the Minecraft problem. Waydroid was broken by some recent drm changes which are unlikely to be reverted although mcplauncher still seems to work although it’s been awhile since I tested on my SteamDeck.
What benefits does Minecraft Bedrock have over Java? Cross-play? My kid plays modded Java. Mainly Cobblemon.
Minecraft problem? I’ve been playing Minecraft happily on cachyos with no compatibility layers for a few months now (it uses java)
The comment is talking about bedrock. Linux user usually play the android version, as opposed to the windows one, because it actually works better.







